Grand Theft Auto 5 modding hasn’t been given any assistance by Rockstar, but this is PC and laptop players will no longer be constrained. In case you’re interested in learning how you put in mods for the GTA 5, I’ll, in brief, layout some primary commands beneath. It’s extremely easy, but it requires multiple pre-hooked up documents earlier than maximum mods will paintings, and it can be intimidating in case you’re new to modding and the instructions are in no way multi-function location. You may also find the way to install GTA 5 mods on PS4 as well as a mod on GTA 5 PS3.
How to Mod GTA V. Installing GTA mods is actually a fairly simple task. Once you download the mod files, you need to place the extracted files into the main GTA V folder - the folder where GTAV. All you have to do to switch between modded and clean versions is re-name the version you were modding to 'Grand Theft Auto V - modded' Then re-name the folder 'Grand Theft Auto V - clean' Back to 'Grand Theft Auto V' and now Steam will see and start that version of the game. It's best to keep both versions of GTA V in your steamapps/common folder.
Before getting started, there are some notes about modding on GTA 5 that you should definitely be aware of. Some of these things will only work in singleplayer, but some scripts out there will make changes to GTA Online. Be careful with this and do not do modding on the multiplayer mode.
This is the quick ultimate guide for installation of mods of GTA 5 on PC, follow this and you will get the modding on your computer. This guide is only for Grand Theft Auto V single players not for MP players like FiveM is playing a major role in it. From following you will be guided each step briefly to get modding on GTA 5. I hope you will easily get to install GTA 5 mods through this method.
If you install mods very first time then follow the following.
It’s best to start with a clean, unmodded version of the game, to minimize the errors and instabilities in the game. It’s you already installed mods or you have anything with the files of GTA 5 then you need to install the game again and start with a proper and good way to get mods on GTA 5. You can also let the Steam or Social club to verify the files before start modding. If you already installed script mods then you must need to know what to delete or start out clean the files.
Following files needed to enable mods or help in running mods from the normal launcher.
If you remember these files then you can remove these and start from scratch.
There are two different types of mods for GTA 5: resource mods and scripts and for both of them there are different methods to be applied, names are as follow:
ScriptHookVDotNet has its separate scripts folder inside the GTA V root folder, so create a “scripts” folder in there. The “.dll” and “.cs” will go to the same folder.
OpenIV needs some additional setup. Run the program and point it to your GTA V directory if necessary. Go to Tools -> ASI Manager and install “ASI Loader” and “OpenIV.ASI” if they aren’t installed already. You’ll also want to set up a mods folder. This keeps your original game files clean and clear. As a start, put your “update.rpf” in the mods folder. If you need then you can edit this too.
Before installation of mods, you must know about them, peds, vehicles & maps are having each different method for installation.
If you download a mod that replaces an original resource, like a vehicle mod that replaces a default vehicle, you’ll need to use OpenIV method for installation. The mod you download should have come with instructions with which file to replace in which exact folder and archive. Follow the instruction to minimize the errors to play that mod.
If you download a mod that’s marked as an add-on, it means it doesn’t replace existing resources. They are added as DLC. In general, they follow the following set-up:
When adding an entry to, “dlclist.xml” take care to keep the opening and closing tags being exactly “Item”. If they are different, the file is invalidated and will not work properly.
Some mods have also told you to change, “extratitleupdatedata.meta” but this is not necessary or required for any mod.
Additionally, you’ll want to replace “GTAV_root/mods/update/update.rpf/common/data/gameconfig.xml” with a version that supports more add-on mods. Just take care to pick the correct game version files.
If you download the mods and these mods have “.oiv” extension in the end then you need the OpenIV method to install these mods. Then its good for you because it helps you a lot and saves a lot of time. But for this, you need to install OpenIV correctly and properly, to confirm you can open this by double click on it. After which an OpenIV package installation prompt will open. Check any information in the description window and press install. These mods can add files and or replace files too, so be sure to double-check if you’ve got the correct package & then you will have not any problem.
Scripts allow some extra functionality in your game in the form of extra missions, extra trainers, extra weapons, extra entertainment and much more. For scripts installation you must need some different libraries, each script asked you to place in the required library.
Some scripts come with additional configuration files. Extract these files according to the readme of the script file:
Resource Mods: You should just reinstall the mod completely, then install again by using the new files.
Script Mods: You should take note of the changelog or other comments the author mentions in updating the mod. Usually, it is only required to just replace the .asi/.dll/.cs, but sometimes the configuration files also need replacement.
Rockstar Games releases new DLC with time to time and also update them, some mods keep working and some will break. Here’s a basic guide of steps to take to stop this, or you can get back up and running quickly without losing data.
Moving or renaming “dinput8.dll” will stop ScriptHookV, ScriptHookVDotNet, and OpenIV from loading. If you properly used OpenIV’s mod folder, this disables all mods and you should be able to play the unmodded game.
Before a new DLC update drops, Rockstar Games make chaos about it. Once a new DLC is announced, ensure you have a backup of the following files:
GTAV_root/update/update.rpf
GTAV_root/GTA5.exe
GTAV_root/GTAVLauncher.exe
steam_api64.dll
It’s smart to label these, So when the next update announced and you want to revert, back up the new files and replace them with your old backups.
In general, it’s a good idea to wait until some core resources (ScriptHookV, ScriptHookVDotNet) have been updated to the new game version. Then you need to update the mods.
Each update, you’ll need to update your GTAV_root/mods/update/update.rpf
to match the version of GTAV_root/update/update.rpf
. You can change from your old modded version to the new updated versions.
Attention to these things must:
Most scripts rely on ScriptHookV and just use natives. These will work after ScriptHookV gets updated for the new update, and won’t need updating themselves.
ScriptHookVDotNet uses offsets for peds and vehicles, so it’s wise to wait until ScriptHookVDotNet gets an update to support the new update. Most ScriptHookVDotNet scripts don’t need updating themselves.
If a script crashes after an update, just disable it and keep an eye on the mod page. The author might update the script in the coming hours/days/weeks/months/years.
Tada!! Now you can use mods on Grand Theft Auto V easily. You have done all processes to enjoy any GTA 5 Mod in your game. Now you can use the different types of resource mods as well as script mods. Now you can choose the best GTA 5 mods and play like a pro.