It is located at: C:UsersDocumentsBioWareMass Effect AndromedaSave. It should be the very bottom file. This file includes every option in the game. I imagine deleting this file will remove all keybindings and graphical settings will be reverted to default. Then click Repair Game, it should recreate this file with default values. After applying both the MEUITM and A LOT mods, you say to 'Go to Mass Effect 1 and click on 'Update LOD settings' and 'Optimize Game's INI files'. I can see these options before I load any mods, but once I have, the Mass Effect (and Mass Effect 2 and Mass Effect 3) button in MEM gets greyed out, and its menus can no longer be accessed.
Run Mass Effect 2 and notice the improved look, and specifically character models. This is an older game, and these settings assume your hardware can handle the game scaled up. If you experience performance issues or have any problems, revert to your original GamerSettings.ini. Read the Mass Effect 1 tweak guide and apply some of those tweaks to ME2, the only difference is to access the BioEngine.ini, BioGame.ini, etc., you use the editor because they condensed everything into one file in different sections.
Cached
FemShep's Modding Notes
Replies: 2 by Mgamerz » Sun Feb 07, 2016 7:34 pm
- 2 Replies
- 4021 Views
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Sun Jul 03, 2016 9:14 pm
Downgrading Mass Effect 3 1.6 to 1.5
by Mgamerz » Mon Feb 22, 2016 1:06 am
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- 14462 Views
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Mon Feb 22, 2016 1:06 am
Game Freezes once map or war assets in CIC is accessed.
Last post by GaleCanfield « Tue Apr 09, 2019 8:00 am
Replies: 8- 8 Replies
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Tue Apr 09, 2019 8:00 am
MEHEM Compatibility
by slb1 » Mon Feb 04, 2019 5:44 pm
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Mon Feb 04, 2019 5:44 pm
Weapon Energy Colours
Replies: 4 by Kadra » Sat Dec 29, 2018 10:10 pm
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Sat Dec 29, 2018 11:21 pm
controller not responding
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Fri Nov 30, 2018 10:20 pm
Unable to load saves on Normandy/Freezing on Normandy
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Thu Oct 11, 2018 12:38 am
Flinch/Stagger
Replies: 1 by Hyperspeed1000 » Sun Sep 30, 2018 11:31 am
- 1 Replies
- 3195 Views
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Mon Oct 01, 2018 4:09 pm
Mass Effect 3 weapon holstering mod
Replies: 1 by Mgamerz » Fri Jun 15, 2018 2:36 am
- 1 Replies
- 3647 Views
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Wed Jul 04, 2018 2:35 pm
Interface Scaling Mod
Replies: 25 by Mgamerz » Sun Feb 28, 2016 5:01 am
- 25 Replies
- 31603 Views
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Tue May 15, 2018 6:42 pm
'Corpse Cleanup' - any way to edit/remove it?
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- 3 Replies
- 4932 Views
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Wed Mar 28, 2018 11:08 pm
multiplayer ai squadmates?
Replies: 1 by civrevwarrior » Tue Feb 13, 2018 12:31 am
- 1 Replies
- 3597 Views
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Tue Feb 13, 2018 1:47 am
Mass Effect 3 SP Controller Support
Replies: 359 by Mgamerz » Sat Jan 09, 2016 4:42 am
- 359 Replies
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Tue Jan 02, 2018 5:50 am
Mass Effect 3 ASI Mods
Replies: 49 by Mgamerz » Fri Feb 12, 2016 1:27 am
- 49 Replies
- 28852 Views
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Tue Nov 21, 2017 3:18 am
Changing pawns' weapons
Replies: 8 by Malshep » Fri Oct 06, 2017 7:53 am
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Fri Oct 20, 2017 3:44 pm
Ashley showing up over Kaiden
Replies: 1 by vxBlack_Widowxv » Wed Oct 11, 2017 5:04 am
- 1 Replies
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Sat Oct 14, 2017 2:08 pm
a couple modding questions
Replies: 15 by Hyperspeed1000 » Thu Mar 16, 2017 8:51 pm
- 15 Replies
- 10085 Views
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Thu Aug 24, 2017 12:42 am
Individual cooldown mod - useshared=false triggers zero CD
Replies: 9 by shadohz » Wed Jul 26, 2017 8:36 pm
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- 7567 Views
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Fri Aug 11, 2017 5:28 am
BioInput, reload property altered by SP controller mod
Replies: 1 by shadohz » Fri Aug 11, 2017 2:10 am
- 1 Replies
- 2681 Views
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Fri Aug 11, 2017 5:26 am
Finding the value or values for pawn offscreen removal
Replies: 18 by Paladin » Mon May 15, 2017 9:32 pm
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Tue Jul 04, 2017 1:34 pm
Mass Horizons Respawn Compat Problems
Replies: 3 by Sil » Thu May 25, 2017 6:18 pm
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Sat Jun 03, 2017 1:24 pm
EGM / SP controller compatibility
Replies: 91 by kinkojiro » Tue Feb 09, 2016 3:05 am
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Thu Jun 01, 2017 10:16 pm
full levels
Replies: 3 by cookiesnm1lk » Tue May 23, 2017 7:07 pm
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Wed May 24, 2017 1:43 pm
Issues and Questions.
Replies: 12 by Shepard » Wed Mar 29, 2017 9:27 pm
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- 7266 Views
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Sun May 14, 2017 2:55 pm
Avoiding Release Date check
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Replies: 2- 2 Replies
- 2431 Views
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Mon May 08, 2017 5:20 pm